STOCKHOLM - July 31st, 2016. Now on Kickstarter, Diabotical brings back classic Arena FPS in the spirit of Quake and Unreal, and is the first game by esport media house-turned- game studio, The GD Studio.
Det är med stolthet jag kan presentera att våra böcker idag finns tillgängliga i varenda Max restaurang i hela sverige!
Och som att det inte vore nog så kommer vi att finnas där i ett halvår framöver med allt från våra appar till school kit, såpbubblor, klisterböcker och frisbees som vi tagit fram specifikt till Max!
PROUD TO PRESENT PEPPY PALS - REGGY'S PLAY DATE TO THE WORLD! 🙂
Can Empathy be taught?
New Edutainment App, Peppy Pals Reggy’s Playdate Aims To Increase Kids’ Emotional Intelligence - Available on iOS for $1.99
Have a look at our Trailer here:
and read our press release here:
UNMECHANICAL: EXTENDED ANNOUNCED FOR XBOX ONE, PS4 & PS3!!! 😀
The adventure game is coming to the PlayStation®Network and Xbox Live on Xbox One at the end of January
Prague, Czech Republic — January 20th, 2015 – GRIP Digital, Talawa Games and Teotl Studios announced today that Unmechanical: Extended is coming exclusively first to Xbox One, the all-in-one games and entertainment system from Microsoft via the ID@Xbox self-publishing program on January 30th, and for the PlayStation®4 computer entertainment system and PlayStation®3 computer entertainment system on February 10th (North America) and February 11th (Europe), published by GRIP Digital s.r.o.
THE GD STUDIO AND TALAWA GAMES ANNOUNCE DEVELOPMENT PARTNERSHIP FOR REBORN, A COMPETITIVE FPS GAME.
Stockholm Oct 15th 2014 - Today, The GD Studio, an eSport entertainment company, furthers its efforts at game development...... blah blah, ok let's be real here. We hate press releases.
So, the facts. Why are we partnering? The GD Studio development team consist of coders and designers with a keen eye for eSport games and competitive gaming. We've got that shit covered! What we don't have is the experience that Talawa bring to the table in terms of design process, production and art. So, we decided to partner. We both agree we love competitive and fun games, and want to deliver an awesome product that all FPS fans can enjoy. Now for some quotes!
We are very proud to announce that we are teaming up with our friend Simon to create A Song for Viggo. An uttermost beautiful game folded in paper takling the deepest parts of our inner fears and taboos, depression.
DOTA 2 SPIRIT BREAKER SET, IMPERIAL CRUSHER, JUST UPLOADED!
Spirit breaker - Imperial Crusher set, just uploaded!
We have been in touch with james 2gd harding and the folks over at the gdstudio, and together we have been working on a dota 2 set, the imperial crusher set
Had a nice coffee and chat about game narrative in the sun with our friend and filmmaker Pelle Jofjell. He happened to carry a camera so now we have a nice new photo of our team chilling by the fountain next to our office in Gamla Stan (Old Town)!
UNMECHANICAL WINS BEST ARTISTIC ACHIEVEMENT AWARD AT NORDIC GAME AWARDS!
We are very proud to announce the fact that Unmechanical brought home the prize for Best Artistic Achievement at the Nordic Game Awards! We almost didn’t end up going, good thing we did! Just look at how happy Jesper was:
UNMECHANICAL BEGINS! WE CELEBRATE 100 000 SOLD COPIES WITH FREE VERSIONS OF THE GAME ON PC, IOS AND MORE!!!
We are very proud to announce that Unmechanical has sold over 100 000 copies!!
To celebrate this we, today, released Unmechanical Begins on iOS! This is a version of the game divided into 4 chapters. The first chapter is free and then you can unlock the rest for 0.99 dollars each!
Steam has an indie spring sale going on. Obviously your favorite puzzle-adventure game starring a spherical robot equipped with the power of flight is featured there. Head over to the steam store and grab a few copies!
March 18th folks! Tell all your friends!
A couple of weeks turned into a few months, and the game is finally done! We’ve been hard at work polishing the game further, to make sure the experience is as good as it can be for iOS devices, old and new generations alike. Now we finally have something that feels perfect. Time for release 🙂
This Thursday we have the very eminent opportunity to show Unmechanical and talk a bit about Sublime Interactive. Since we are full of ourselves we are really and truly looking forward to this 😉 Thank you Dreamhack! Much love Dreamhack 2011