“Årets IT-Nörd har byggt en riktigt bra teknisk lösning ovanpå en etablerad spelidé.
Små detaljer tillsammans med intuitivt användargränssnitt har använts för att skapa en speciell atmosfär.
Och sist men inte minst tidigt i projektet tänkt på att paketera produkten för att inbringa intäkter!”
Today we are super stoked to present our announcement trailer and the release date for our beloved game…8th of August 2012!!!
Keep yourself updated on http://unmechanical.net/
From Gamer to Developer
Last fall we were thrown into the world of game development at Futuregames; a vocational education in Stockholm. Just over a year later, we’re going to be at Dreamhack as the startup company Sublime Interactive, presenting the game Unmechanical and ourselves on the big screen.
This presentation takes you through our experiences so far -beginning with getting into a school and what studying game development is all about. We’ll then talk about taking a 4-week school project to the next level -aiming for professional quality and setting our eyes on Steam. We finish our presentation by discussing why we’re starting our own company and how that process looks -leaving you with our hopes (and fears) for the future.
If you’re interested in puzzle -or indiegames, in studying or working with game development, in starting your own studio or simply just want a ‘behind-the-scenes’ peek, this talk has something for you!
That’s it for now so see you on Thursday! We have some new, very cool parts of the game to show you and we’re really looking forward to sharing it with you guys so don’t be late: it’s a date!
“Make games not war”